I am an artist in the field of entertainment production and design. My early work at a special-effects production studio was focused on creating simulation-ride films, using miniature sets and models. I was involved in various aspects of production- including concept art/design and storyboarding, model making, set building, lighting, rotoscope and motion control work.

My later and more recent work has been in the games industry, primarily as a concept artist and 3d modeler, although I occasionally cover other areas of game development including non-character animation, and UI work. Much of my later work was done at Page 44 Studios and then Zynga (which acquired Page 44 Studios in late 2011).